Rogue
Attributes
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Starting: |
Maximum: |
Effect: |
| STR |
20 |
55 |
+clvl/200 damage |
| MAG |
15 |
70 |
+1.5 to mana |
| DEX |
30 |
250 |
+clvl/200 damage +1/2% to-hit +1/5 AC |
| VIT |
20 |
80 |
+1.5 to life |
| Life |
45 |
201 |
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| Mana |
22 |
173 |
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Rogues get +2 to life and +2 to mana each level up (not when reaching level 50). There is a hidden bonus for to-hit% which does not appear in the character screen and
are added directly to the final to-hit%. This bonus is 20 when using a bow.
Starting Equipment
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Short Bow
Damage:1-4
Dur: 30/30
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small healing potion x2  
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100 gold
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Skill
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Trap Disarm  
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Gives the player a chance to disarm a trapped object. The chance to disarm is: % = 2*Dex - 5*dlvl.
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Attack/Casting/Recovery speeds
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| Bow |
Sword/Club |
Casting: |
Blocking: |
Hit Recovery |
| Normal: |
Swiftness: |
Normal: |
Speed/Haste: |
Normal: |
Harmony: |
| 0.35 |
0.30 |
0.50 |
0.40 |
0.60 |
0.20 |
0.35 |
0.20 |
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